1st Prize – H*A*M Ride the Airwaves

Search the airwaves for your friends, and chat about life’s greatest mysteries. You will communicate using musical notes and tune in to other HAM users on other frequencies. A MIDI-keyboard is used as the main controller.

Team: Gerben Pasjes, Robin Zaagsma, Steff Kempink

2nd Prize – S.U.B.

Use two controllers (and two players) to play this game. Secret Underwater Base is a game which takes place at the bottom of the seafloor. Use sonar to find your way through the shark-infested waters — but beware, the sharks might have some FRIGGIN’ LASERBEAMS on their heads!

Team: Chrit Hameleers, Dwight Peters, Kylian Kuijer, Merle Delen, Midas Schonewille, Bram Jonkers

3rd Prize – Super Wavy TAG TEAM Crowd Surfing

You finally get to see your favorite band live, you are so close to the stage that you can almost touch them, and then, the singer jumps to surf the waves formed by the hands of his biggest fans, yes that’s you! It is your duty… No! it is your DESTINY to carry him as far as possible without dropping him to the ground, for the glory of ROCK!

Team: Jay Telfer, Koenraad Kragt, Mark de Wit, Pim Rutten, Sander Verbeek, Sebastian Baez, Brandy Veenstra, Gabriel Deak

Audience Award – Buoyant

That scallywag on the other side of the rough sea is trying to sink your precious ship! Send him to the bottom of the sea in this single button ship combat game.

Team: Alexander Mulder, Bas Pijls, Jacqueline van Rhijn, Koen Bollen, Remco van Swieten

Meet the Jury

Gabriele Ferri
(Game) Design Researcher at HVA
Joris Dormans
Game designer, Lecturer and co-Author of “Machinations”
Araceli Thomas
Location manager at Escaping / Founder, game & media coach at Evara
Juliette van der Laarse
Founder & CEO ReddLock
Eamon Woortman
Programmer at Little Chicken Game Company
Berendine Venemans
Game Designer at Guerrilla Games

IMC Weekendschool guests

Welcome to a group of 8 young reporters from IMC Weekendschool! They are working on a magazine and would like to interview jammers, so when you have a moment show them your games.

Program this afternoon

12:30 – 13:00 Lunch
13:30 – 14:30 Printing posters
14:30 – 17:00 Public demo’s 2nd floor
15:00 – 17:00 Judging of the games
17:00 – 18:00 Awards Ceremony
18:00 – 19:00 Wind up & departure

Send your poster to ggamsterjam@gmail.com
The jury will visit your game room.
On the 2nd floor you can demo your game
(when you have an extra build)

Yoga session Sunday morning

Hardly any sleep, an uncomfortable chair and certainly an RSI candidate within a few years?

Yoga to the rescue! In 15 minutes and a with few simple exercises you will be totally prepared for those last few hours of crunch 😉

Starts at 11:00 on the 2nd floor, meeting space.

Playtest sessions

Between 16:30 and 17:30 PM it is playtest time:
1 or 2 team members stay in the jam room to present the game to visitors.
The other team members visit jam rooms to playtest other games.
After 10 or 15 minutes switch testers and presenters, so everyone get’s a chance to sneak preview and test games. Have fun!