How to upload your game

Here you find instructions on how to upload your game to globalgamejam.org.

When you want to compete for the Best Art and Best Sound awards, also upload screenshots and a showreal or screencast of your game, to be presented to the jury.

You can create your team page and add artwork beforehand, and upload your game later.

Registration

The issue with registration at globalgamejam.org is now solved.
If you are interested in jammer resources you can find them here

And here is an invitation URL for the globalgamejam Discord channel:
https://discord.gg/8WVpDK

Good morning!

Breakfast is ready at 8:30 and the showers are open form 9:00 to 10:00. You can find the showers down the stairs, near the entrance to the cafe.

Program for tomorrow

08:30 – 08:45 Breakfast
09:00 – 10:00 Showers open
Before 12:00 Register @ globalgamejam.org
12:30 – 13:00 Lunch
16:30 – 17:30 Playtesting
18:00 – 19:00 Dinner

Want a VR break?

Do you want to take a brake and play VR games? There is a Vive setup on the 2nd floor, arranged by our sponsor ING. You can log in with a hva account. Have fun!

Keynote speakers 2018

We’re pleased to announce our two sensational keynote speakers for Global Game Jam® 2018;
Robin Hunicke (Journey, Boom Blox, MySims, TheSims2) and Thorsten S. Wiedemann (A MAZE. / Berlin, A MAZE. / Johannesburg and A MAZE. / Magazine.

Welcome, kickoff and theme announcmennt at 16:30 in the Muller Lulofshuis by Matthijs Dierckx!

What to bring

GGJ2018 is just days away, so it’s time to assemble your jamming kit. Check all of your own hardware that you plan to bring and make sure it’s working and you have all the required power cords and batteries. Get your software together too, and ensure it’s all patched up and ready to go. And checkout these jammer resources on he GGJ website

Here’s a list:

  • Laptop with the software you need to create games
  • USB stick
  • Extension chord

Read more

GGJ18 Diversifiers

Diversifiers are a great way to add a little more fun or challenge to your jam weekend. Sometimes they can be very helpful to limit your scope or refine your ideas. They are totally optional constraints you can choose to add to your GGJ18 game alongside the focus of the theme. It can help your game stand out from the crowd, and you can choose up to 4 when you submit!

For those jammers looking to level up check out the GGJ18 Diversifiers!

Global Game Jam 2018 – Registration opens on December 1st!

From the 26th to the 28th of January, a brand new edition of the world’s largest game jam will take place again. The registrations will open on December 1st 2017, go here to subscribe: http://globalgamejam.nl/
We look forward to meet you again in January!

1st Prize – H*A*M Ride the Airwaves

Search the airwaves for your friends, and chat about life’s greatest mysteries. You will communicate using musical notes and tune in to other HAM users on other frequencies. A MIDI-keyboard is used as the main controller.

Team: Gerben Pasjes, Robin Zaagsma, Steff Kempink

2nd Prize – S.U.B.

Use two controllers (and two players) to play this game. Secret Underwater Base is a game which takes place at the bottom of the seafloor. Use sonar to find your way through the shark-infested waters — but beware, the sharks might have some FRIGGIN’ LASERBEAMS on their heads!

Team: Chrit Hameleers, Dwight Peters, Kylian Kuijer, Merle Delen, Midas Schonewille, Bram Jonkers

3rd Prize – Super Wavy TAG TEAM Crowd Surfing

You finally get to see your favorite band live, you are so close to the stage that you can almost touch them, and then, the singer jumps to surf the waves formed by the hands of his biggest fans, yes that’s you! It is your duty… No! it is your DESTINY to carry him as far as possible without dropping him to the ground, for the glory of ROCK!

Team: Jay Telfer, Koenraad Kragt, Mark de Wit, Pim Rutten, Sander Verbeek, Sebastian Baez, Brandy Veenstra, Gabriel Deak

Audience Award – Buoyant


That scallywag on the other side of the rough sea is trying to sink your precious ship! Send him to the bottom of the sea in this single button ship combat game.

Team: Alexander Mulder, Bas Pijls, Jacqueline van Rhijn, Koen Bollen, Remco van Swieten

Meet the Jury

Gabriele Ferri
(Game) Design Researcher at HVA
Joris Dormans
Game designer, Lecturer and co-Author of “Machinations”
Araceli Thomas
Location manager at Escaping / Founder, game & media coach at Evara
Juliette van der Laarse
Founder & CEO ReddLock
Eamon Woortman
Programmer at Little Chicken Game Company
Berendine Venemans
Game Designer at Guerrilla Games